bin_PROGRAMS = simplegame
simplegame_SOURCES = Main.cpp BallisticInterpolator.cpp BoundingBox.cpp Camera.cpp CubeAsset.cpp GameAsset.cpp Md2Asset.cpp PlaneAsset.cpp UserInput.cpp

AM_CPPFLAGS = $(gl_CFLAGS) $(glew_CFLAGS) $(sdl_CFLAGS) -std=c++0x
LIBS += $(gl_LIBS) $(glew_LIBS) $(sdl_LIBS) 